11 Nisan 2021 Pazar

            THE ONLINE EDUCATION CASE 


There is not a single area where technology does not affect our lives. Of course, this includes education. However, with the technology, the format of education has begun to change, in other words, we are now moving towards a much different model than the traditional form of education. Although engaging in technology into education as much as possible and the use of such tools are accepted as marginal movements, day by day it has become a natural part of education.


One of the most common problems for students is to provide students with maximum engagements for the lesson. This is more difficult in the online environment because students may not be able to maximize this process because they do not share the same physical environment with their teachers and friends, because they are familiar with this traditional common course process, or because they are not prone to using technological tools. The important thing is to provide the student with an awareness of presence. Presence at this point is divided into two: cognitive and physical presence. Physical presence means to be in that lesson at that moment for example opening the zoom record, but if it is cognitive, it means sharing knowledge, thought and feeling as an active listener and contributor The same goes for engagement, the reflected version of the princess. Cognitive engagement should be provided instead of fake engagement of the student. Behavioral engagement does not always mean that the student is fully devoted to that lesson. At the same time, there is no need for very high-level tools to achieve all these..


I had the opportunity to check myself with the concepts I learned in most of our lessons and video records with my pair. I realized that I lived many concepts without knowing the name yet. At first, I had concerns about this online education process, for example, I thought that a distance education would be inefficient, except in the face-to-face format that I am used to. Habit and not using effective technology in education are also effective in this bias. I had a very traditional vision for some reason, and efforts to incorporate technology into the learning process seemed marginal to me as stated in the first article. I realized that the person could be fully engaged, even from a distance, to some classes. Some lessons were even so fun and made me forget that I am now far from my friends and teacher that we called it ‘’teleport.’’ This is what cognitive presence actually means.  In other words, efficiency can be achieved if there is mutual interaction without physical proximity. On the other hand, I noticed that I put forward fake engagement or just a physical presence both for personal reasons, teacher factor or other reasons. I think it is a very effective flipped language activity to read these articles and record them before the lesson, and write the relevant keywords on the padlad wall before our lessons. Although I was under the control of our teachers in these studies, I worked in cooperation with my pair and produced it myself. Then I got the required feedback. It was not entirely during the lesson where my teacher was talking and we were a passive listener, and I realized this much more clearly after reading the Flipgrid Classroom article.


2 Ocak 2020 Perşembe

FLIPGRID

Flipgrid is an online tool that allows students to create and share recordings with classmates.  Your instructor will create a "grid" --an online meeting place -- that includes a question or prompt.  You can record a response using your cell phone, tablet, or computer to share with others in your course.

https://flipgrid.com/s/ddc227e76c1f is my little grid experience where I introduced myself

29 Aralık 2019 Pazar

HANG ONTO YOUR HAT! : VIRTUAL REALITIY..


 Virtual Reality (VR) is defined as a “… computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real or physical way by a person using special electronic equipment, such as a helmet with a screen inside or gloves fitted with sensors.”.
There are many potential high-payoff areas for research and development of Virtual Reality  technology for education and training. Virtual Reality  needs to be developed as an integral part of the educational and training process, implemented alongside other traditional and non-traditional tools. It can be used for exploration and for training practical skills, technical skills, operations, maintenance and academic concerns. Teachers and trainers need to be exposed to VR in multiple ways so that they can begin preparing themselves and their institutions for future changes. Integrated scenarios for an assortment of environments and educational areas need to be developed to give educators and trainers a better view of the strengths and weaknesses of these environments; and to give evaluators a means for documenting effectiveness and formative evaluations. Digital libraries need to be constructed that take advantage of VR interfaces. Much more research is needed on the variables that control immersion and on the benefits and drawbacks of immersion so that cost-effective design compromises can be made. Finally, more extensive long term effects, both social and psychological, of these environments need to be documented and analyzed.


PADLET

Padlet is a web app that lets users post notes on a digital wall. The uses for this site in the classroom are virtually endless!

Padlet can be used by students and by teachers. With padlet you can create an online post-it board that you can share with any student or teacher you want. Just give them the unique Padlet link. Padlet allows you to insert ideas anonymously or with your name. It’s easy to use and very handy.
Whoever has the Padlet board opened on his smartphone or computer, can see what’s on it and what everyone is writing. Students just have to take a device and start adding little sticky notes online. They can see all the ideas gathered on the teacher board immediately. My padlet wall in here https://padlet.com/simsekseyma1/6y8033yw5w5j


PIXTON...


Pixton is a cartoon creation tool that allows its users to create awesome comics. Pixton has also a growing community that anyone can access to contribute with their own comics. This tool is very easy to use and does not require any artistic skills to work on it. You can introduce it to your students and let them create their own comics and share them with each other.

On the right you can look at my little comic sample. I choose my feelings during the first days of every year as my comic topic. 

EDMODO...

Edmodo is an educational website that takes the ideas of a social network and refines them and makes it appropriate for a classroom. Using Edmodo, students and teachers can reach out to one another and connect by sharing ideas, problems, and helpful tips. A teacher can assign and grade work on Edmodo; students can get help from the entire class on Edmodo. It is a safe environment. There is no bullying or inappropriate content, because the teacher can see everything that is posted on Edmodo. Also parents can join the class to bring a level of transparency that is difficult to achieve without technology. All in all Edmodo is a grat companion to just about any class

You can look at my profile and works in Edmodo. I completed some exercises that I can't fit all of them on one screenshot during this term for three lesson. 

28 Aralık 2019 Cumartesi

ANIMATRION


"Animatron is an easy­-to­-use and powerful online HTML5 animation maker that enables users to create stunning animations and videos right in the browser."
Animatron is an easy­-to­-use and powerful online animation maker that enables users to create stunning animations and videos right in the browser. It is cloud based: no installations and no plugins needed. It is built on the newest and safest HTML5 technology which allows for the universal playback, both on desktop computers and mobile devices.

I want to put a screenshot about my animation process. If you want to watch all video you can click this YouTube link :)    https://youtu.be/74Q5rDNxGv4

              THE ONLINE EDUCATION CASE  There is not a single area where technology does not affect our lives. Of course, this includes edu...